3 Arena

Progettazione di un app per la prenotazione dei biglietti per concerti

Il Progetto

Il problema

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Il progetto

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Fase di Analisi

Personas

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Interviste

Example:

At the discovery phase of my project, I conducted user interviews in order to get a better understanding of the problem.

Guiding Questions:

 

  • Why did you choose this research method?
  • What were the research questions?
  • How many users did you interview?
  • What were you curious about the most?
  • What were the main insights you got from the interviews?
  • What did you change on the design based on the insights?

Customer Journey

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Analisi competitiva

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Prototipazione

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Sketches

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Wireframe

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Prototipo

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Valutazione

A/B testing

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Test di usabilità

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What have you learned from this project?

We Believe that Your Experience Begins Before You Even Download the App and Even When You Aren’t Using It.  Our Job is to Connect The Different Ways Your Users Experience Your Brand through Technology.

Launched Apps

Average App Rating

App Downloads

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